Saxon Kings

Saxon Kings is one out of three Starter Expeditions. It focuses on Gold, but can still offer some benefits to players seeking other benefits. The player is tasked with finding the burial site of King Egbert, located somewhere off the main land of Britain.

Introduction
The player is given the opportunity to read the game's tutorials and play the tutorial encounters. These can be skipped.

Layout
The island is small, containing around 15 event nodes.

Nodes

 * The island will always contain exactly 1 empty node, which is guaranteed this expedition's Hidden Hoard.
 * This expedition will always contain exactly 1 Supplies node, giving 3 additional Supplies.
 * The island will always contain exactly 1 out of 3 available Treasure nodes.

Quartz Mines
On approach, the crew will have the choice to consult a gold expert, do some research, or just start mining. The odds of getting particular outcomes change based on the option selected. Studying increases the odds of finding Clear Amber. Failing a challenge increases the odds of getting Pipe Rock.

Saxon Castle
The castle has 3 team challenges that correspond to the 3 possible treasures, and 4th option that gives a lower grade treasure without a challenge (you also get those if you fail the challenges).

The Turf House
The crew meets a Viking Committee, and can undertake a speech challenge to become members.

Finale
The expedition is over when the crew reaches the Burial Site of Saxon Kings. Here, the player's rival, Matthieu Rivaleux has already arrived to take the treasure ahead of the player, and sends one of his crew members to keep them busy. This is a level 2 Encounter with either Amir or Tommy. Depending on the henchman chosen and the Attitude in which the player ends the encounter, they are given either no bonus, 1 Collect token, or 2 Collect tokens and a permanent +1 bonus to each character's Attack (if Tommy was defeated) or Speech Power (for Amir). In each case, the player finds a checklist and can choose to visit one out of three locations: If the player fails their skill check, a treasure is selected for them at random.
 * Visiting the tomb results in an Archaeology spin to gain 5 Study tokens. On a success, the player has a 75% chance of getting the Sword of Justice, and 13% of each of the others.
 * Asking the locals results in a Beguiler/Diplomat spin to gain 5 Campaign tokens. When successful, the player has a 75% chance of getting the Heliodor, and 13% of each of the others.
 * Visiting the dangerous cliffs will give an Athlete/Survivalist spin to gain 6 Collect tokens. On a success, the player has a 75% chance of getting the Saxon Golden Horse, and 13% of each of the others.