Emerged Island

Emerged Island is a Rank 4 Expedition. It focuses on Gold and Research. The crew is sent here to investigate the spontaneous appearance of an island in Central America.

Introduction
The players are confronted by Voodoo Pirates, in an encounter that cannot be tactically prepared for.

Layout
The map is fairly large, consisting of approximately 32 nodes. Travel distance varies from 0-2.

Nodes
Status, Supplies, Wits, Beach.
 * The captain of the Stubborn Guppy has lost his crew to Captain Roche, but is determined to continue to America. He needs help retrieving supplies from a tree. You can make a roll (aided by Speech Defense, Scientist, and Engineer,) to assist him in retrieving his supplies, which he will share with you; you can simply keep him company for some time; or you can laugh at him and take what he has (This does not, alarmingly, bother Kwame, despite that he'll "surely starve now."). If you have lvl 4, lvl 3 and lvl 3  you can perform a special combo to get 5 , 5  and 3.


 * The Emerged Snail can be found here, provided a level 4(?) is present and the correct node is explored.

Voodoo Ritual

 * First challenge:.
 * Success: 1 & 1
 * Failure: "No Conclusions"

The Mangrove (Epic Encounter)

 * First challenge: (Biology).
 * Succes: 2 & 1
 * Failure: -20% speech on this expedition
 * Second challenge: (Tenacity & Endure Harship)
 * Succes: 2 & a Voodoo Doll treasure.
 * Failure: -1 & -2

Finale
First you need to find a solution to all the voodoo pirates surrounding Captain Roche:
 * a peaceful distraction: challenge.
 * a violent distraction: challenge.

Then you have to battle Captain Roche himself, who is physically immune to damage. He has and  weaknesses, however.

Upon defeating him, Roche's Captain Coat can be obtained.